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The King of Fighters '95 1995 SNK

1995

The King of Fighters '95 (c) 1995 SNK.
8 teams comprised of 3 characters each square off again to take out Rugal Bernstein.

>>> TECHNICAL DETAILS
---------------------
SNK Neo-Geo MVS hardware
Game ID : 0084
Main CPU : 68000 (@ 12 Mhz)
Sound CPU : Z80 (@ 4 Mhz)
Sound Chips : YM2610 (@ 8 Mhz)
Screen orientation : Horizontal
Video resolution : 320 x 224 pixels
Screen refresh : 59.19 Hz
Palette colors : 4096
Players : 2
Control : 8-way joystick
Buttons : 4
=> [A] Weak punch, [B] Weak kick, [C] Strong punch, [D] Strong kick

>>> TRIVIA
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Released in July 1995.
The background for the Japan Team is, in fact, a real place.
Yuri's Chou Upper is very similar to Sakura's own Shou'ou Ken.
Iori Yagami : Since the KOF '95 project began with the concept of introducing Iori as Kyo's rival, he became known as a character who was a member of a rival school of martial arts that had a connection to the Ancient Arts of the Kusanagi. He was also given the ability to use a different color of flames other than Kyo's (red flames), along with various other characteristics. When you think of Iori Yagami, his intense personality most likely comes to mind. His moves are unique, and his singular choice of hairstyle, wardrobe, and manner of speaking was certainly a personality that broke the mold for characters in fighting games at that time. During the initial location tests to determine the popularity of the game, Iori was the character who stood out most. His hair and his lines to provoke his opponents ('You think I'm scary, do you?') excited his fans to no end. What set him apart are his memorable lines: 'You cry! You scream! Then you die!', 'Think of me when you gaze at the moon', and a whole catalog of others too numerous to list here.
Billy Kane : Along with Eiji, Billy appears as Iori's 'teammate' (ha, ha) in KOF'95. With the three rivals to the heroes coincidentally appearing on a single team, the name of the 'Rival Team' was decided upon as an afterthought. But since we couldn't wait for the rest of the world to get used to that concept and given the insanity of Iori, the team had to disband after their single appearance in KOF'95. As memory serves, the designers for this team were so motivated to create this team that their finished product was quite impressive. As a matter of fact, the voice actors worked like busy beavers to give the characters their lines. These characters were portrayed by Mr. Namase in '95, Mr. Yamanishi in '97, '98 and '02 and Seijiro in '03.
Omega Rugal : After apparently dying in KOF '94, Rugal's resurrection in KOF '95 turned him, convincingly enough, into a cyborg (prosthetic arms) armed (pardon the pun) with the power of the Orochi. In the subsequent titles of KOF '98 and KOF 2002, Rugal was brought back not once but twice to conclude story-lines. Why? 'He's the only character who truly represents the ultimate KOF boss'. Among these, Omega Rugal from KOF '98 was the most powerful and had the flashiest moves, so he's one of our personal favorite boss characters of the series.
Saisyu Kusanagi : His first appearance was, of course, in KOF '94, but his presence in KOF '95 was never planned (because he was supposed to have died in '94). During the final stages of KOF '95, he suddenly was inserted as a mid-level boss. That's who Saisyu Kusanagi is. Given that spur of the moment appearance, it's quite unexpected that he's still a very popular character? no offense to him, mind you. During location tests for the game, not one of his fans read the Chinese characters for his name as 'Saisyu', and he came to be known as 'Shibafune'.
Ralph and Clark are playable characters in the Foma 90x Series Mobile Phones game 'Metal Slug Survivors'.
Pony Canyon / Scitron released a limited-edition soundtrack album for this game (The King of Fighters '95 - PCCB-00187) on 19/08/1995.

>>> TRICKS AND TIPS
-------------------
* Play as Rugal and Saisyu Kusanagi : At the team edit screen, the 15 second counter, press and hold Start. While holding start, push Up+B, Right+C, Left+A and Down+D. The two bosses should then appear on either side of the counter and the counter should reset back to 15.
* Select Victory Pose : Press a Punch or Kick button immediately after winning a match.
* Beat the game on Hard or MVS mode without continuing to see a collage of all the teams after the credits.

>>> GAME SERIES
---------------
1. The King of Fighters '94 (1994)
2. The King of Fighters '95 (1995)
3. The King of Fighters '96 (1996)
4. The King of Fighters '97 (1997)
5. The King of Fighters '98 - The Slugfest (1998)
6. The King of Fighters '99 - Millennium Battle (1999)
7. The King of Fighters 2000 (2000)
8. The King of Fighters 2001 (2001)
9. The King of Fighters 2002 - Challenge to Ultimate Battle (2002)
10. The King of Fighters 2003 (2003)
11. The King of Fighters NeoWave (2004)
12. The King of Fighters Maximum Impact (2004, Sony PlayStation 2)
13. The King of Fighters XI (2005)
14. The King of Fighters Maximum Impact 2 / The King of Fighters 2006 (2006, Sony PlayStation 2)
15. The King of Fighters Maximum Impact - Regulation A (2007)
16. The King of Fighters '98 - Ultimate Match (2008)
17. The King of Fighters XII (2009)

>>> DESIGNERS / PROGRAMMERS / STAFF
-------------------------------------
Executive producer : Eikichi Kawasaki
Producer : Takashi Nishiyama
Chief director : M. Kuwasashi
Sub director : Toyochan, Haruo Tomita, Namaan-Hiroto
System director : Toyochan
System editor : Khozoh Nagashima (as 'K. -Mac- Nagashima')
Front designers : Tatsuya Shinkai, Tatsuru Murakemi (as 'Ru!Murakemi'), C.A.C. Yamasaki, Goro Hamada, Akihiko Nasu, Yuichirow Hiraki, Ha Gi Ha Ra, H. Otani, Miki Asakura, Yoshiko Ogata, Jacky Sato, Kazuhiro Toba (as 'Toba'), Hayamiponbashi, Miho Uematsu, Akiko Yukawa, Shinsuke Yamamoto, Kalkin Mizuno, K. Isomura, Hiroto Kittaka, Kohrin, Meguronomikan, Red Hawk
Back designers : Jetta, Hayashi K-34, Tsugumi, Sahori Etoh (as 'Sahori-E24'), Eri Kohjitani, Kaori Kusunoki (as 'Kusunoki-084'), Souzi Takamori
Programmers : Shinchan (as 'Shinchan-R32'), S. Fujinuki, Cyber Kondo
Sound-music : Masahiko Hataya (Papaya), Tate Norio, Brother Hige, Pearl Sibakiti, Ackey
Sound effects : Yamapy-1, Macky, Mitsuo, Sha-V, Kyo-Chan
* Voice Actors :
Kyo Kusanagi : Masahiro Nonaka
Benimaru Nikaido : Monster Maetsuka
Goro Daimon : Masaki Usui
Yuri Sakazaki : Kaori Horie
Mai Shiranui : Akoya Sogi
King : Harumi Ikoma
Iori Yagami : Kunihiko Yasui
Billy Kane : Katsuhisa Namase
Eiji Kisaragi : Yoshinori Shima
Terry Bogard : Satoshi Hashimoto
Andy Bogard : Keiichi Nanba
Joe Higashi : Nobuyuki Hiyama
Ryo Sakazaki : Masaki Usui
Robert Garcia : Kazuhiro Inage (Key Inage)
Takuma Sakazaki : Eiji Tsuda
Athena Asamiya : Moe Nagasaki
Sie Kensou : Eiji Yano
Chin Gentsai : Toshikazu Nishimura
Kim Kaphwan : Satoshi Hashimoto
Choi Bounce : Monster Maetsuka
Chang Koehan : Hiroyuki Arita
Heidern : Toshimitsu Arai
Ralf Jones : Monster Maetsuka
Clark Steel : Yoshinori Shima
Saisyu Kusanagi : Keiichirou Sakaki
Omega Rugal : Toshimitsu Arai

>>> GAME PORTS TO OTHER SYSTEMS
-------------------------------
* Consoles :
SNK Neo-Geo CD (1995)
Sony PlayStation (1996)
Sega Saturn (1996)
Nintendo Game Boy (1997)
Nintendo Wii (Oct.2008, 'The King of Fighters Collection: The Orochi Saga')
Sony PlayStation 2 ([USA] Oct.2008, 'The King of Fighters Collection: The Orochi Saga' / [JP] Apr.2006, 'NeoGeo Online Collection Vol.3 : The King of Fighters Orochi Hen')
Sony PSP (Oct.2008, 'The King of Fighters Collection: The Orochi Saga')

>>> OTHER GAME RESOURCES
---------------------
Game's rom.
Machine's picture.
KOF10th, http://www.kof10th.com

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