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Super Puzzle Fighter 2 X 1996 Capcom

1996

Super Puzzle Fighter 2 X (c) 1996 Capcom.

>>> TECHNICAL DETAILS
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Capcom Play System II hardware (CPS II)
Game ID : CP-S II No. 16
Main CPU : 68000 (@ 11.8 Mhz), Z80 (@ 8 Mhz)
Sound Chips : Q-Sound (@ 4 Mhz)
Screen orientation : Horizontal
Video resolution : 384 x 224 pixels
Screen refresh : 59.63 Hz
Palette colors : 4096
Players : 2
Control : 8-way joystick
Buttons : 2 (ROTATE LEFT, ROTATE RIGHT)

>>> TRIVIA
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Released in May 1996.
This game is known outside Japan as 'Super Puzzle Fighter 2 Turbo'.
The title is derived from 'Super Street Fighter II X - Grand Master Challenge', but most of the graphics, sounds, and presentation is inspired by 'Street Fighter Zero'.
Devilot (secret character) is from 'Cyberbots - Fullmetal Madness' (on the S-008 Super-8).
In the background of Chun-li's stage, there is 'Son Son' flying around on a cloud.
Sakura's stage is based on Ryu and Guy's stages from 'Street Fighter Zero'.
Ryu's stage (in SPF2X) is a variation of this, with a bunch of strange stuff in the background.
Ken's stage is based on Ken and Nash's stages from 'Street Fighter Zero'.
Dan's stage (in SPF2X) is a variation of this stage, set at a different time of day.
Gouki's stage is based on his 'Street Fighter Zero 2' stage.
Victor Entertainment released a limited-edition soundtrack album for this game (Quiz Nanairo Dreams Nijiirochou no Kiseki, Super Puzzle Fighter II X - VICL-40210) on 22/01/1997.

>>> TRICKS AND TIPS
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* Play as Gouki : Move to Morrigan if you're player one or to Felicia if you're player two. Move the joystick Left, Down, Left, Down, Left, Down and then hold Left and press any button. Player two should move the joystick Right, Down, Right, Down, Right, Down then hold Right and press any button.
* Play as Dan : Move to Morrigan if you're player one or to Felicia if you're player two. Press and hold Start, move the joystick Down 13 times and then hit any other button.
* Play as Devilot : Move to Morrigan if you're player one or to Felicia if you're player two. Press and hold the Start button and move the joystick Down 13 times. Wait for the clock to reach 10 seconds and then hit any other button.

>>> DESIGNERS / PROGRAMMERS / STAFF
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Game designers : Murasaki Umagoyasi, SPP Iorya
Programmers : Knight Rider Giu, Cham Cho Choy, Shinchan, Eternal Sailor, Team Dirtyberet
Scroll designers : Nissui, Iwai, Meiko. K, Saru, Hisoya Akemi, Ojiji, S. Kuwatch, Takky, Konsutantinkun, Hiro
Character designers : Edayan, Goidanokei
Object designers : Masarusan N, Ino, Aska
Sound designer : Hiroaki Kondo (X68K)
Sound assists : Satoshi Ise
Music & Arrangement composers : Tatsuro Zuzuki (Tatsuro-), Isao Abe, Yuko Kadota, Syun Nishigaki, Setsuo Yamamoto, Takayuki Iwai (Anarchy Takapon)
Producers : Noritaka Funamizu, Saddy
Sound staff : Hideki Okugawa, Ryoji Yamamoto
Design staff : Daigo Ikeno, Masae Okano, Satoshi Ukai, Shinchiro Komizu
Producer : Yoshimi Ohnishi
General producer : Noritaka Funamizu
Supervisor : Yoshiki Okamoto
* Cast :
Felicia, Lei Lei, narration : Araki Kae
Devilot, Morrigan : Jinguuji Yayoi
Chun Li : Miyamura Yuko
Sakura : Sakamoto Yuko
Ryu : Hoshi Souichirou
Dan : Hosoi Osamu
Ken, Donovan : Iwanaga Tetsuya
Gouki : Tomomichi Nishimura

>>> GAME PORTS TO OTHER SYSTEMS
-------------------------------
* Consoles :
Sega Saturn (1996)
Sony PlayStation (1996)
Sega Dreamcast (2001, 'Super Puzzle Fighter II X for Matching Service')
Nintendo Game Boy Advance (2003)
Sony PSP (2006, 'Capcom Puzzle World')
* Computers :
PC (MS Windows 9x, CD-ROM) (1997)

>>> OTHER GAME RESOURCES
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Game's rom.

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