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Super Bobble Bobble 19??

Super Bobble Bobble (c) 19??.

>>> TECHNICAL DETAILS
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Main CPU : (2x) Z80 (@ 6 Mhz)
Sound CPU : Z80 (@ 3 Mhz)
Sound Chips : YM2203 (@ 3 Mhz), YM3526 (@ 3 Mhz)
Screen orientation : Horizontal
Video resolution : 256 x 224 pixels
Screen refresh : 59.00 Hz
Palette colors : 256
Players : 2
Control : 2-way joystick
Buttons : 2
= > [1] Bubble, [2] Jump

>>> TRIVIA
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Super Bobble Bobble is a version of 'Bubble Bobble'.

>>> GAME UPDATES
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Super Bobble Bobble has the 'Super Bubble Bobble' code (see 'Bubble Bobble' entrie) in dip switch. Also, this version has a new feature in Dip switch where you may control the speed of monsters.
The monsters 'Mighta', 'Hidegonsu', and 'Drunk' do not throw their projectile weapons (i.e. 'Mighta' does not throw his slow-moving stone balls, 'Hidegonsu' does not throw his fast-moving fireballs, and 'Drunk' does not throw his boomerang bottles). However, the 'Invader' monster, who appears in 'normal' mode only, does throw his laser projectile.

>>> OTHER GAME RESOURCES
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Game's rom.

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