Steel Gunner 1990 Namco
1990
Steel Gunner (c) 1990 Namco.
Some major trouble is brewing in the city of Neo Arc. A radical terrorist group known as S.T.U.R.M. is causing problems to the citizens of Neo Arc by kidnapping a well respected quantum physicist and his assistant in order to create an abominable war machine. However there's a ray of hope which come in the form of the police department's counter-terrorist force called Steel Gunner. Now the battle is set for it's up to both Steel Gunner Officers Cliff and Garcia to stop the seemingly merciless wrath of S.T.U.R.M. and it's leader : Gatse Bernard
>>> TECHNICAL DETAILS
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Namco System 2 hardware
Game ID : SN
Main CPU : (2x) 68000 (@ 12.288 Mhz), M6809 (@ 3.072 Mhz), HD63705 (@ 2.048 Mhz)
Sound Chips : C140 (@ 21.39 Khz), YM2151 (@ 3.57958 Mhz)
Screen orientation : Horizontal
Video resolution : 288 x 224 pixels
Screen refresh : 60.61 Hz
Palette Colors : 8192
Players : 2
Control : lightgun
Buttons : 2
>>> TRIVIA
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The name of the police force is the Neo Arc PD (Neo = 'NEW' Arc = i.e. Newark, New Jersey). A clever play on words.
Victor Entertainment released a limited-edition soundtrack album for this game (Namco Video Game Graffiti Vol.7 - VICL-8004) on 01/05/1991.
>>> GAME SERIES
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1. Steel Gunner (1990)
2. Steel Gunner 2 (1991)
>>> DESIGNERS / PROGRAMMERS / STAFF
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Director : G. Iwasaki
Programmers : K. Nakamura, Y. Ohmori
Sound effects : Yoshie Takayanagi
Visual directors : H. Kikuchi, K. Mizuno
Visual designers : M. Kimura, Y. Mizushima, S. Sasaki, M. Tejima
Industrial designer : S. Tohyama
Mechanical designers : H. Igarashi, T. Ohara, J. Koyama
Electrical designers : O. Morita, T. Ohgane, J. Takano
Producers : K. Sawano, K. Tashiro
>>> OTHER GAME RESOURCES
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Game's rom.
Machine's picture.