
Skydiver 06/1978 Atari
06/1978
Skydiver (c) 06/1978 Atari.
This is quite a fun game, where you score points for landing on an ever decreasing patch of 'good' land. Why 'good'? As you descend without opening your parachute your landing point becomes smaller, but the points become higher, just don't leave pulling the ripcord too late because the Newtonian laws concerning gravity is working against you. Each time you successfully land the plane goes lower.
>>> TECHNICAL DETAILS
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Game ID : 009787
Main CPU : M6800 (@ 750 Khz)
Sound Chips : Discrete (@ 750 Khz)
Screen orientation : Horizontal
Video resolution : 256 x 224 pixels
Screen refresh : 60.00 Hz
Palette Colors : 3
Players : 2
Control : 2-way joystick
Buttons : 6
>>> TRIVIA
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The designer of this game was a pinball fan, so this is the first video game to have a pinball feature. The lamps behind the marquee for SKYDIVER are software controllable. When you start the game, the letters flash one at a time. When you jump, the lamps stop on whatever letter is on, and if you land successfully, you 'earn' that letter below your score. Spell out Skydiver, and, depending on the options settings, you could earn a free life, a free game, or bonus points.
>>> DESIGNERS / PROGRAMMERS / STAFF
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Designed and programmed by : Owen Rubin
>>> GAME PORTS TO OTHER SYSTEMS
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* Consoles :
Atari 2600 (1978)
Sony PlayStation 2 (2004, 'Atari Anthology')
Microsoft XBOX (2004, 'Atari Anthology')
* Computers :
PC [MS Windows, CD-ROM] (2003, 'Atari - 80 Classic Games in One!')
* Others :
Atari Flashback Classic Game Console (2005)
>>> OTHER GAME RESOURCES
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Game's rom.
Machine's picture.