Shock Troopers 1997 SNK
1997
Shock Troopers (c) 1997 SNK.
Shock Troopers pits the players against a mighty terrorist group who are holding a girl hostage, in order to force her grandfather to surrender a powerful drug which will enable the terrorists to control the minds of the grandfather's soldiers and create a huge, unstoppable army.
Shock Troopers is a multi-directional scrolling shoot-em-up for one or two players that builds upon the foundations laid by Capcom's 1985 classic, 'Commando (Capcom)' and also borrows heavily from Commando's sequel, ''Mercs'. As well as enemy troops, players must contend with tanks, choppers and assorted military vehicles, and must also be careful to avoid any of the landmines that litter the levels. Extra weapons and health can be picked up from destroyed enemy vehicles, as well as being found in enemy supply crates. Shock Troopers is effectively three games in one as players can chose one of three different routes; each made up of different levels. The game also offers greater variety of gameplay than other of the genre; with levels having the players travel on the back of fast moving vehicles, climbing a rock face etc.
>>> TECHNICAL DETAILS
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SNK Neo-Geo MVS hardware
Game ID : 0238
Main CPU : 68000 (@ 12 Mhz)
Sound CPU : Z80 (@ 4 Mhz)
Sound Chips : YM2610 (@ 8 Mhz)
Screen orientation : Horizontal
Video resolution : 320 x 224 pixels
Screen refresh : 59.19 Hz
Palette colors : 4096
Players : 2
Control : 8-way joystick
Buttons : 4
=> [A] Shot/Close range attack, [B] Evasive Maneuver, [C] Special attack, [D] Change player (in team battle mode only)
>>> TRIVIA
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Developed by Saurus.
Released in November 1997.
This game runs on the Neo-Geo MVS but was not released on the Neo-Geo AES home console.
Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Shock Troopers Second Squad, Shock Troopers - PCCB-00355) on 01/1999.
>>> GAME SERIES
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1. Shock Troopers (1997)
2. Shock Troopers - 2nd Squad (1998)
>>> DESIGNERS / PROGRAMMERS / STAFF
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Executive producer : Nobuyuki Tanaka
Executive director : Yasushi Okahara (Yasushi Okaharo)
Planner : kenji Ishimoto
Object designers : Masato Miyoshi, Yoichi Sato, Kaori Ito, Hideo Akimoto, Michitaka Ishida, Narushiro Kishimoto
B.G. designers : Sachiko Miyoshi, Yuri Tachikawa, Yasuhori Tsuruoka, Naoko Tanaka
Programmers : Takashi Shishido, Yosuke Takasaki, Daiyoshi Sato
Music composers & Sound effects : Masahiko hataya, Masaki kase
* Voices :
Jackal : Taiyo Ofune
Milky : Reina Hayami
Loki : Kinnosuke Todoroki
Southern cross : Sinkichi Kaji
Marie bee : Suzue Isaribi
Rio : Isamu Kida
Maru : Kaeru Tsuchiya
Big mama : Towako Tendo
Cecilia : Yuka Utsumi
Commander : Meijin Takahashi
>>> GAME PORTS TO OTHER SYSTEMS
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* Consoles :
Sony PlayStation 2 (Apr.2008, 'SNK Arcade Classics 1')
Sony PSP (Apr.2008, 'SNK Arcade Classics 1')
>>> OTHER GAME RESOURCES
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Game's rom.
Machine's picture.