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Shienryu 1996 Warashi

1996

Shienryu (c) 1996 Warashi.

>>> TECHNICAL DETAILS
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Sega Titan Video hardware (STV)
Main CPU : (2x) SH-2 (@ 28.6364 Mhz), 68000 (@ 11.45456 Mhz)
Sound Chips : SCSP (@ 11.45456 Mhz)
Screen orientation : Vertical
Video resolution : 513 x 704 pixels
Screen refresh : 60.00 Hz
Palette colors : 6144
Players : 2
Control : 8-way joystick
Buttons : 6

>>> TRIVIA
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Released in December 1996.
Shi en ryuu translates as 'Purple flame dragon'.
The 1st boss design and combat environment in this game is cleary inspired by the 1st boss of 'Daioh', a 1993 shoot-em-up produced by about the same staff. Also, the 3rd boss is cleary inspired by the 3rd boss in 'Daioh'. Perhaps more inspirations to find?
The game forbids the initials 'SEX' on the high score table. If you try, it gets changed to 'ISH'.
PATENTS :
U.S.A : 4,442,486 - 4,454,594 - 4,462,076
Europe : 80244
Canada : 1,183,276
Honk Kong : 88-4302
Singapore : 88-155

>>> DESIGNERS / PROGRAMMERS / STAFF
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Director and programmer : Tsutomu Tabata
Game and graphics designer : Nozomu Oda
Graphic designers : Shige-P, Tama (Magitec)
Sound tracks and effects : bAsHEE, Yuki
Planner : Hiroaki Sato
Advertisement : SHO
Lead tester : Takeshi Ohbuchi
Executive producer : Noriyuki Takasaki

>>> GAME PORTS TO OTHER SYSTEMS
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* Consoles :
Sega Saturn (1997)
Sony PlayStation (1999, 'Geki-Oh Shooting King - Shienryu')
Sony PlayStation 2 (2003, 'Double Shienryu')

>>> OTHER GAME RESOURCES
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Game's rom.

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