Ring of Destruction - Slammasters II 1994 Capcom
1994
Ring of Destruction - Slammasters II (c) 1994 Capcom.
Fourteen selectable wrestlers fight to win the belt in this cross over wrestling/2D fighting game.
>>> TECHNICAL DETAILS
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Capcom Play System II hardware (CPS II)
Game ID : CP-S II No. 06
Main CPU : 68000 (@ 11.8 Mhz), Z80 (@ 8 Mhz)
Sound Chips : Q-Sound (@ 4 Mhz)
Screen orientation : Horizontal
Video resolution : 384 x 224 pixels
Screen refresh : 59.63 Hz
Palette Colors : 4096
Players : 2
Control : 8-way joystick
Buttons : 6
>>> TRIVIA
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Released in September 1994.
This game is known in Japan as 'Super Muscle Bomber - The International Blowout'.
Hara Tetsuo, who designed the characters in the Muscle Bomber games, is a popular manga artist in Japan. He is famous for his work on 'Hokuto no Ken' (aka 'Fist of the North Star').
Sony Music Entertainment released a limited-edition soundtrack album for this game (Super Muscle Bomber Arcade Game Track - SRCL-2919) on 21/10/1994.
>>> GAME UPDATES
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The names of several characters and the name of the game itself were changed in the non-Japanese Ring of Destruction - Slammasters II versions. These changes are not reflected in the Tokyo stage, however. In this stage there is a jumbo monitor in the background which displays the original names of the characters who are fighting (in Japanese) and then displays the 'Super Muscle Bomber' logo. Below is a list of the name changes.
(Japanese name - Non-Japanese version name)
Alexei Zalazof - Biff Slamkovich 'The Rocking Ruskie'
Mysterious Budo - Great Oni
El Stinger - El Stingray
Sheep The Royal - Alexander 'The Grater'
Kimala The Bouncer - Jumbo 'Flap' Jack
Lucky Colt - Gunlock
Titan The Great - Titanic Tim
'Missing IQ' Gomes - King Rasta 'Mon'
Astro - The Scorpion
>>> TRICKS AND TIPS
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* BIFF
- SUPER 1 : Catch then Up, UpLeft, Left
- SUPER 2 : Catch then Up, UpLeft, Left then Catch
* BLACK WIDOW
- SUPER 1 : Catch then Down, Left, Up
- SUPER 2 : Catch then Down, Left, Up then Catch
* GRATER
- SUPER 1 : Catch then Right, UpRight, Up
- SUPER 2 : Catch then Right, UpRight, Up then Catch
* GUNLOC
- SUPER 1 : Catch then Up, UpLeft, Left
- SUPER 2 : Catch then Up, UpLeft, Left then Catch
* HAGGAR
- SUPER 1 : Catch then 360?
- SUPER 2 : Catch then 360? then Catch
* JUMBO
- SUPER 1 : Catch then Half Circle toward
- SUPER 2 : Catch then Half Circle toward then Catch
* ONI
- SUPER 1 : Catch then 360?
- SUPER 2 : Catch then 360? then Catch
* ORTEGA
- SUPER 1 : Catch then Left, Down, DownLeft
- SUPER 2 : Catch then Left, Down, DownLeft then Catch
* RASTA
- SUPER 1 : Catch then Down, Up
- SUPER 2 : Catch then Down, Up then Catch
* SABER
- SUPER 1 : Catch then DownRight, UpRight
- SUPER 2 : Catch then DonwRight, UpRight then Catch
* SCORPION
- SUPER 1 : Catch then Up, Down
- SUPER 2 : Catch then Up, Down then Catch
* STINGRAY
- SUPER 1 : Catch then Right, Down, DownRight
- SUPER 2 : Catch then Right, Down, DownRight then Catch
* TITAN
- SUPER 1 : Catch then DonwLeft, Down, Up
- SUPER 2 : Catch then DonwLeft, Down, Up then Catch
* WRAITH
- SUPER 1 : Catch then Right, UpRight, Up
- SUPER 2 : Catch then Right, UpRight, Up puis Catch
>>> GAME SERIES
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1. Saturday Night Slam Masters (1993)
2. Muscle Bomber Duo - Ultimate Team Battle (1993)
3. Ring of Destruction : Slammasters II (1994)
>>> DESIGNERS / PROGRAMMERS / STAFF
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Character design & Illustration : Tetsuo Hara
Planner : Tomy Ari
Object designers : Ikusan Z, Imomushi, Kakkun, Yorio, Rikagon, K.Takechan, Hirohito, Kamamesi, Rumichan
Scroll designers : Ziggy, Miyao, Taka
Programmers : Kazuhito Nakai, Shaver, Tate, Raoh
Sound : T. Kajino, Shun, Isao Abe (Oyaji)
Assists : B G, Batayon, Hideo, Tora, Hin-Hans, PONTA, Hiroaki Kondo
>>> OTHER GAME RESOURCES
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Game's rom.