
Radar Scope 1980 Nintendo
1980
Radar Scope (c) 1980 Nintendo.
>>> TECHNICAL DETAILS
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Radar Scope was available in 3 different dedicated cabinets. The upright cabinet was the same design used for the 'Donkey Kong' series. It was red in color and had sticker side-art of a spaceship. The monitor bezel and control panel were designed to mimic the view from inside the cockpit of a spaceship. While the marquee showed an image of a blue and red 'Radar Scope' logo on a field of stars. The cocktail version came in a white-topped cabinet and was only decorated with an instruction card underneath the glass. The final version was a big environmental unit that completely enclosed the player inside (to better hear all that 'Laser Sound'). All the Radar Scope advertisements showed the environmental version. It used the same side-art as the upright, and had a 'Radar Scope' logo silk-screened on the back window. All versions used a 'Nintendo Compatible' Sanyo monitor.
Main CPU : Z80 (@ 3.072 Mhz), I8035 (@ 400 Khz)
Sound Chips : Discrete circuitry
Players : 2
Control : Joystick 2-way
Buttons : 1 (FIRE)
>>> TRIVIA
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Released in November 1980. This was the first game that Shigeru Miyamoto worked on, and it did not sell very well. Of the 3,000 games made, roughly 2,000 were converted into 'Donkey Kong'. This lead to two variations of Donkey Kong cabinets : the harder to find red cabinet and the traditional blue cabinet.
>>> DESIGNERS / PROGRAMMERS / STAFF
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Graphics by : Shigeru Miyamoto
>>> OTHER GAME RESOURCES
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Game's rom.
Machine's picture.
