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Rabbit Punch 1987 V-System

1987

Rabbit Punch (c) 1987 V-System.

>>> TECHNICAL DETAILS
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Main CPU : 68000 (@ 8 Mhz), Z80 (@ 4 Mhz)
Sound Chips : YM2151 (@ 4 Mhz), UPD7759 (@ 640 Khz)
Screen orientation : Horizontal
Video resolution : 288 x 216 pixels
Screen refresh : 60.00 Hz
Palette Colors : 1024
Players : 2
Control : 8-way joystick
Buttons : 2

>>> TRIVIA
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Licensed to Bally / Midway / Sente for US distribution.
This game is known in Japan as 'Rabio Lepus'.
The main character appears as a secret character in 'Aero Fighters 3'.

>>> GAME UPDATES
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Cut scenes from the original Rabio Lepus were eliminated in Rabbit Punch. These include a picture appearing when the spaceship flies out of the castle at the start, pictures when the two bunny girls and Rabbit King are rescued and scenes at the ending.
Also, in Rabbit Punch you can't buy in during the final 4 levels and when you use a continue, even if you were in stage 12, you have to start all the way back at the start of stage 9. In Rabio Lepus you can continue at any time, even on stage 12 without being sent back to stage 9. This makes the US version much more difficult and nearly impossible to finish compared to the Japanese version.

>>> GAME SERIES
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1. Rabio Punch (1987)
2. Rabio Lepus Special (1990, NEC PC Engine)

>>> DESIGNERS / PROGRAMMERS / STAFF
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Main programmer : T. Honda
Sound, music : K. Okuda, E. Murakami, Y. Ishida
Designer : Shin Nakamura

>>> OTHER GAME RESOURCES
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Game's rom.

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