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Prehistoric Isle 2 09/1999 Yumekobo

09/1999

Prehistoric Isle 2 (c) 09/1999 Yumekobo.

>>> TECHNICAL DETAILS
---------------------
SNK Neo-Geo MVS hardware
Game ID : 0255
Main CPU : 68000 (@ 12 Mhz)
Sound CPU : Z80 (@ 4 Mhz)
Sound Chips : YM2610 (@ 8 Mhz)
Screen orientation : Horizontal
Video resolution : 320 x 224 pixels
Screen refresh : 59.19 Hz
Palette colors : 4096
Players : 2
Control : 8-way joystick
Buttons : 2
=> [A] Shoot, [B] Bomber

>>> TRIVIA
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This game is known in Japan as 'Prehistoric Isle 2 - Genshi Tou'.
This game runs on the Neo-Geo MVS but was not released on the Neo-Geo AES home console.

>>> TRICKS AND TIPS
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* Challenge star : Successfully complete a stage without losing any lives.
* Bonus Time : Build your weapon to maximum level, then select the same color again. Kill your enemies while in bonus time to increase the score multiplier up to x16.

>>> GAME SERIES
---------------
1. Prehistoric Isle in 1930 (1989)
2. Prehistoric Isle 2 (1999)

>>> DESIGNERS / PROGRAMMERS / STAFF
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Executive producers : S. Takaoka, Tanaka
Producer(rq) : James. W
Planner : Barso
Direction helpers : Satoshi ito, H. Miyagami, J. Seki
Main programmer : Yuki
Programmers : Y. Takasaki, Buttaku99, Masumura
Tool programmer : Hiroaki Torii
Chief designers : Y. Yonezawa, T. Nagakubo
Designers : Masato Miyoshi, Michitaka Ishida, Yuko Hara, T.Hirokawa, Matsumoto Kiyoshi, Sho Tabira, kyo Yamanaka
Design helpers : S. Katou, K. Mikamoto, R. Nagashima, H. Nobe, H. Ochiai, M. Shibata
Sound designer & music composer : Masahiko Hataya

>>> OTHER GAME RESOURCES
---------------------
Game's rom.
Machine's picture.

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