Captain Commando 1991 Capcom
1991
Captain Commando (c) 1991 Capcom.
In this beat'em up, Captain Commando and his 3 faithful companions travel through various locales on their way to confront the evil Scumocide!
>>> TECHNICAL DETAILS
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Capcom Play System hardware (CPS)
Game ID : CP-S No. 17
Main CPU : 68000 (@ 10 Mhz)
Sound CPU : Z80 (@ 3.579545 Mhz)
Sound Chips : YM2151 (@ 3.579545 Mhz), OKI6295 (@ 7.576 Khz)
Screen orientation : Horizontal
Video resolution : 384 x 224 pixels
Screen refresh : 60.00 Hz
Palette colors : 4096
Players : 4
Control : 8-way joystick
Buttons : 2
>>> TRIVIA
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Released in September 1991.
CAPtain COMmando = CAPCOM
The stages of the game takes place in 'Final Fight''s Metro City, but in the year 2026.
Captain Commando is Capcom's own homage to classic American sci-fi shows and magazines and the work of artists like Frank R. Paul. It was not the only game, though; 'Battle Circuit' is even a better example of Capcom's enthusiasm for this stuff.
Each of the player's button on the dedicated 4-player cabinet uses a unique two-in-one play action button design : 2 large half circle buttons (red & blue) placed straight side by straight side to form one big circle, thus making two buttons look like one big button cut in half vertically.
Mack the Knife's name is based on a song made popular in the mid 1950's by Louis Armstrong.
Ginzu the ninja's name comes from the ginzu kitchen knives which were introduced in the 1970's which were made famous by its TV advertising campaign.
Sho (Ginzu the ninja's Japanese name) is probably based on Sho Kosugi who is a japanese actor who is known for his portrayals of ninjas in various movies in the 1980's.
Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Captain Commando : G.S.M. Capcom 5 - PCCB-00083) on 21/03/1992.
>>> GAME UPDATES
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The US version is slightly different, it has the 'Winners Don't Use Drugs' screen.
Sho is called Ginzu in US, Jennety is called Mack the Knife, and Hoover is called Baby Head in the US.
>>> DESIGNERS / PROGRAMMERS / STAFF
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Character designers : Kurisan, Ouji, Eripyon.N, Mattian, Q, Mayo, Ykaru M.
Scroll gfx : Koi, Konomi (Powerful Konomi), Sui, Buppo, Go
Programmers : Y. Egawa, Yokoyama, T. Ueno, Yoshizumi
Sound : T. Yomage
Sound-sub : Syun Nishigaki (SYUN)
>>> GAME PORTS TO OTHER SYSTEMS
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* Consoles :
Sega Mega-CD [Unreleased Prototype]
Sega Mega Drive [Unreleased Prototype]
Nintendo Super Famicom (1995)
Sony PlayStation (1998)
Sony PSP (2006, 'Capcom Classics Collection Remixed')
Sony PlayStation 2 (2006, 'Capcom Classics Collection, Volume 2')
Microsoft XBOX (2006, 'Capcom Classics Collection, Volume 2')
>>> OTHER GAME RESOURCES
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Game's rom.
Machine's picture.