top of page
< Back

Aurail 1990 Sega

1990

Aurail (c) 1990 Sega.
An overhead-view shoot'em up where you pilot a super tank of the future, that looks like a battle mek, and blow everything up. Collect power-ups to increase shields and operate the remote attack drone. Features tunnel levels with a first-person view.

>>> TECHNICAL DETAILS
---------------------
Sega System 16B hardware
Game ID : 317-0168
Main CPU : 68000 (@ 10 Mhz)
Sound CPU : Z80 (@ 5 Mhz)
Sound Chips : YM2151 (@ 4 Mhz), UPD7759 (@ 640 Khz)
Screen orientation : Horizontal
Video resolution : 320 x 224 pixels
Screen refresh : 60.00 Hz
Palette colors : 6144
Players : 2
Control : 8-way joystick
Buttons : 3

>>> TRIVIA
----------
Developed by Westone.

>>> GAME UPDATES
----------------
The US version is slightly different, it has the 'Winners Don't Use Drugs' screen.

>>> DESIGNERS / PROGRAMMERS / STAFF
-------------------------------------
Chief programmer : Takanori Kurihara
Sprite designer : Masanori Yoshihara
BG designers : Hiromi Kurihara, Maki Ohzora
Music composers : Sinichi Sakamoto, Napalm Hiromitsu
Assistant director : Yoshihisa Shimizu
Programmer : Naoki Hoshizaki
CG designers : Mina Morioka, Susumu Konno, Tomoko Nakayama
Supervisor : Michishito Ishizuka
CG operater : Yutaka Hirata
Director : Ryuichi Nishizawa

>>> OTHER GAME RESOURCES
---------------------
Game's rom.
Machine's picture.

bottom of page